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SprintBoard

Design of a visual and narrative system
allowing a SaaS product to be projected into concrete uses.

SprintBoard is a tool geared towards project management and execution.
At this stage, the product still remains abstract.

The issue:

To make it understandable, credible
and can be activated in real-world contexts.

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ENVOL Service

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CONTEXT

The product has not yet materialized
in concrete communication materials.

Result :

  • Difficulty in clearly explaining its value

  • Lack of projection into real-world uses

  • Perception still unstable

Without practical application, the product remains theoretical.

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APPROACH

Establishing a visual and narrative framework
allowing the product to be projected into credible contexts.

The job is not about designing a complete product,
but to make it readable and activatable.

VISUAL LANGUAGE

Defining a visual language designed to work
in product and presentation environments.

  • Clear hierarchy of information

  • Visual codes that can be interpreted immediately

  • Consistency between interface and discourse

    Objective: To make the product instantly understandable.

    PRODUCT PROJECTION

    Screens are designed as projection surfaces:

    • Organization of flows (backlog / in progress / done)

    • Information structuring

    • Readability of statuses and priorities

    These screens are used for testing and illustration.
    the clarity of the system in a product context.

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    PRODUCT NARRATIVE

    The visual system allows for structuring
    the way the product is presented.

    • Highlighting the benefits

    • Message organization

    • Hierarchization of discourse

    The design here supports understanding.
    not just aesthetics.

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    USAGE PROJECTION

    Creating usage contexts to make the product tangible:

    • Role identification

    • Projecting the interactions

    • Real-life team scenario

    Objective :

    To allow users to quickly envision themselves using the product.

    Screenshot 2026-01-15 125540.png

    USAGE PROJECTION

    Creating usage contexts to make the product tangible:

    • Role identification

    • Projecting the interactions

    • Real-life team scenario

    Objective :

    To allow users to quickly envision themselves using the product.

    Screenshot 2026-01-15 130652.png

    The screens shown are projection screens.
    intended to illustrate the visual system.

    They do not constitute a complete product design.

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